Bust & Bones

Bust & Bones

Roguelike dice duel

创作者
Steven Hajny
GamesStrategyBoard

You died holding a full house. Now Hell wants a rematch. BUST & BONES is a roguelike dice duel. You and your opponent take turns rolling one die at a time, pushing your total toward 21 without going over. The dice y

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You died holding a full house. Now Hell wants a rematch.

BUST & BONES is a roguelike dice duel. You and your opponent take turns rolling one die at a time, pushing your total toward 21 without going over. The dice you roll also make a hand - pairs, trips, runs, full houses - and your hand's points are the damage you deal. The higher total wins the round, and the winner hits hard.

READ THEM. Each side's first die is a hole die, face down. Press the stakes when you like what you see, back down when you don't, and listen to what they say - their lines usually give their hand away. Usually.

PUSH YOUR LUCK. A full hand is 5 dice. Short of the mark? Pay with your own blood for ONE MORE die - but only three times a fight.

BUILD A MONSTER. Level up your hands, buy loaded dice with wild abilities (100 of them in 13 kinds), and collect charms that bend the rules. Get too greedy with loaded dice and the house catches on.

CLIMB HELL. Five floors of Runners, Soldiers and O.G.s - Asmodeus, Lilith, Mammon and the rest - each with their own powers, perks and table rules. At the top, Death himself rolls you for your life.

COME BACK MEANER. Beat Death to win Favors you keep forever, then choose how much Dread to carry into your next run. The more you carry, the harder Hell plays.

Turn-based, one hand at a time - perfect for short sessions
Your run saves itself every round
No ads, no accounts, works offline
Made for phones and foldables, landscape

Made by Chokes and Jokes.

版本

1.1

Real dice, real throws. Both cups tip and pour real tumbling dice onto the felt. Tap the table to land them at once.

Faces that react. Every opponent sweats, cracks and falls apart as you beat them down, with new art for all 40 faces. Their face gives away their bluffs.

Scores that build. Points roll up as each die's ability kicks in, and a finishing blow catches fire. Hand banners slam across the felt.

A living world. The felt changes floor by floor: the Streets, the Underworld, Hell, and Death's own table. The title alley has rain and neon. Opponents make entrances, and you keep a mugshot of everyone you break.

Learn as you go. A 3-minute practice fight, plain-English buttons, hold any button to see what it does, round result cards and knockouts.

Fairer, longer fights. No more one-hit knockouts and every die ability now shows what it does.

New soundtrack, haptics and options. Original music for every floor, plus Reduce Motion, High-Contrast Dice, Text Size, Left-Handed Buttons, Game Speed and Haptics.

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