Ohms Terrain is a native iPad granular sampler and deterministic Markov sequencer. Import a sample and its real waveform becomes an immersive, playable terrain processed entirely on-device.
PLAY THE TERRAIN
• Fixed slice-orbs are the actual Markov nodes; weighted arcs connect those exact nodes.
• Create, drag, pinch, throw, and lock up to eight independent grain-cloud halos.
• Follow each real sequencer hop with the transition firefly.
• Start instantly with three original bundled loops: Demo Loop, Drone, and Pulse.
SHAPE AND PERFORM
• Edit up to 16 slice markers, then play with Slicer, Looper, Tape, and Keys touch modes.
• Apply reverse, stutter, speed, and scratch warp slots.
• Play from a hardware keyboard: Space runs the Terrain, R reweaves, N adds a cloud, Option–Arrow nudges the selected cloud, and 1–8 select clouds.
• Use pitch-preserving WSOLA from 0.5×–2× or Drone Horizon from 4×–32×, with Drone output capped at three minutes.
• Add filter, delay, and reverb.
MAKE CHANCE REPEATABLE
• Shape weights with the Markov map and step sequencer.
• Use a fixed deterministic seed; Reweave randomizes the map without pretending to change that seed.
• Snapshots and motion loops last only for the current run; captured takes export as durable MIDI or WAV files.
• Follow internal, MIDI, or AUv3 host tempo.
CAPTURE LOCALLY
Optional standalone microphone recording and sound-on-sound overdub are ...
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