FormWright 3D brings modeling, sculpting, painting and animation together on iPad and iPhone. Build a mechanical prop, shape a character, paint its surface and bring it to life in the same project.
SOLID MODELING
Sketch rectangles, circles, polygons and paths made from lines and true circular arcs. Extrude, cut, round or chamfer edges, make insets and pockets, and arrange repeated forms with arrays and radial patterns. Enter dimensions, move bodies with a gizmo and export exact Solid geometry as STEP. Bake a mesh to continue in Sculpt or Paint while retaining the original Solid source.
MODEL, SCULPT AND RETOPOLOGIZE
Edit points, edges and faces; use modifiers, instances and symmetry. Start from a clay sphere or build an organic character with Branch Forms. Sculpt with brushes, masks and movable transform controls. On regular iPad layouts, Retopo Draw lets you lay out loops and strips, preview fills and refine topology with grab and relax tools.
PAINT AND LIGHT
Paint on models with texture layers, selection tools and mirror or radial symmetry. Explore live procedural materials. Use the Light workspace for lights, shadows and photo-based environments. Import your own image for an environment and see it in supported Beauty renders.
RIG, PERFORM AND ANIMATE
Build and pose rigs, save keyframes or enable automatic keying. Record movement in Perform, compare poses with ghosts and trails, layer performances and clean up motion. Frame camera takes, add imported audio or optional voice recordings, and export video.
CAMERA AND CAPTURE
Use supported hardware for handheld camera control, mixed reality and on-device body, hand or face motion capture. Import footage to estimate camera movement and a placement plane for 3D objects. Footage tracking is a best-effort estimate: blur, occlusion and low-detail shots can drift or lose tracking.
YOUR PROJECTS, YOUR FILES
Save locally and share editable .fw3d projects with their referenced assets. Import and export supported geometr…