Kubriko Showcase

Kubriko Showcase

软件开发工具

创作者
PETER PANDULA

Kubriko is a Compose Multiplatform game engine, an open-source Kotlin library that you can use to create your own 2D games. This app is a collection of small demos that show what can be achieved using Kubriko. As the fea

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Kubriko is a Compose Multiplatform game engine, an open-source Kotlin library that you can use to create your own 2D games. This app is a collection of small demos that show what can be achieved using Kubriko. As the feature set of the engine grows, more games and playground screens will get added here as well!

Kubriko Showcase currently contains the following examples:

Games
- Wallbreaker - Break bricks with a bouncing ball and a paddle
- Space Squadron - Use your space ship to defend from alien invaders
- Annoyed Penguins - Slingshot your penguins to a chaotic victory
- Blocky's Journey - A tiny isometric RPG world for you to explore

Demos
- Content Shaders - Playground for testing various shader effects
- Particles - Demo for editing and testing particle effects
- Isometric Graphics - Programmatically drawn isometric shapes
- Performance - Stress test using a large number of dynamic actors
- Physics - Rigid body collisions, chains, explosions
- Shader Animations - Examples for dynamic SGSL shader overlays

The engine together with this Showcase app is currently under active development. Expect new features and improvements on a regular basis. To learn more and start creating your own games using Kubriko, check out the linked repository and join our community!

版本

1.2.0

- Edge-to-edge window on macOS and Windows, with the app drawn under the title bar
- Fixed Wallbreaker getting stuck when the last brick of a level is cleared
- Fixed trees and objects disappearing at the edges of the isometric demo
- Smoother level loading in Annoyed Penguins
- Fixed music stopping on Windows after leaving full screen, and the status bar showing in full screen on iOS
- Fewer crashes and better performance across all games and demos

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