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"Underground Castle 3: The Poem of Souls" is a text-based dungeon exploration RPG game with a dark and magical style. It is the official sequel created by the original team behind the classic game "Underground Castle 2: Dark Awakening".

While the lords of the shelter are still fighting heroically in another dimension, a new legend of the necromancer is about to unfold in the future. This time, you will incarnate as a spirit summoning wizard and go to battle with an awakened undead squad. Explore the treacherous Aroya continent and start a new chapter of magical adventure.

Dark-style text dungeon exploration - created by the original team of Castle 2
Suddenly, a strange red moon phenomenon appears on the peaceful Aroya continent. The aging emperor, the templars of Mimir, and the alchemists in the ethereal mountains divide power with hidden undercurrents, but no one notices the impending disaster.
Soul-eaters in the dark hunt for wandering souls everywhere, inject them into magic crystals, and offer them to a mysterious master. A large number of wandering souls are unwilling to submit. They sense the necromancer who has been exiled to the end of the world for touching the forbidden soul magic.
This is a brand-new adventure story in the style of the castle. This crisis awaits the necromancer, your salvation...

Heroes reborn, personalities advanced - form the strongest expedition team
Four major class categories, a richer pool of character heroes, and more diverse awakening and advancement directions. They are all wandering souls who spare no expense for their cause, stylized warriors, each with their own unique background story and talent skills.
Wake them up! Form the strongest undead squad and lift the power of the curse. They will become your helping hand on the journey forward!

Explore the unknown, encounter random perils - get lost in the depths of darkness
Whether it's a dream or reality, it's hard to tell the difference. Secret caves with no end in sight, unknown explorations surrounded by shadows. Countless necromancers have been lost here. Moving forward rationally may lead you to the light, but a crazy random choice might also be the right direction. Are you ready this time?

The maze changes, danger lurks at every step - danger is on the verge of breaking out
The vast Aroya continent, rich main story dungeons, and hundreds of maze strongholds, all for the purpose of finding the source of darkness.
Evil creatures, treacherous traps, mysterious passers-by. During the adventure, unexpected situations often follow one after another. We collect clues and piece together the truth, but is all this really what we see? The closer we get to the truth, the more likely we are to fall into despair.

Strategically deploy troops, outwit the enemy - there is more than one way to win
Darkness may never fade away, but don't forget, necromancer. You are the only variable.
A six-person expedition team, flexibly mixed. A team of mages, an axe gang, your imagination is the only limit. Talent helps, break through tactically. Reasonably use the battle roars and ultimate moves of each hero to help you plan a perfect strategy and win from afar. This is the fun of the castle~

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