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● What kind of teaching material is Think!Think!?
An app that uses puzzles, mazes, and graphics to train children's thinking abilities.
It is the crystallization of the entire early childhood education of the Hanamaru Learning Club, which brings together the production team of the Math Olympiad, world math problems, and 20,000 members, and designs a teaching material to cultivate thinking ability.
There is a maximum limit of 10 minutes per day, so there is no need to worry that children will play too much, and it allows children to have a lasting desire to learn.
It has been introduced by domestic and foreign public education institutions and has been publicized by the media many times.
There are 100 types of questions and 15,000 questions, and the number is increasing every month.
● Target age
The teaching material is suitable for any age group, and the use effect is particularly remarkable for children aged 4 to 12.
● Features of the teaching material
· In the process of cultivating thinking ability, a large number of excellent example questions are gathered in the most important part of "comprehension experience".
This teaching material is developed by an elite team graduated from the University of Tokyo, which also served as the question setter for the world's largest online arithmetic competition "GLOBAL MATH CHALLENGE" implemented by the Sony Group. In addition, based on the unique insights of the Hanamaru Learning Club, through two years of research and teaching, continuous improvement has been made on matters such as the hint method and difficulty level of the questions. Using this teaching material, children can think for themselves and accumulate the highest-level "comprehension experience" of "I understand!".
· It can cultivate the unique thinking awareness in early childhood.
Thinking awareness similar to "the auxiliary line (way to solve the problem) suddenly appears" and "imagining three-dimensional figures in the mind and freely operating them" is the ability that can be most effectively improved in early childhood before the age of about 10. Such abilities are the basis of abstract thinking and are generally also called "talented brains". This teaching material does not impose the pleasure of "operation" on people like some brain-training apps. Its design concept is to allow children to happily carry out activities such as imagining three-dimensional figures while using their brains.
· It can be easily continued with a sense of game.
This teaching material has more than 15,000 example questions and more than 100 types, so children will not get bored. After the teaching material is released on the market, example questions will also be added at any time. In addition, this teaching material has a usage limit of no more than 3 times a day and no more than 3 minutes each time, and its structure is also similar to a game. Children can get medals and points, and can also check their progress on the history record page, and questions of different difficulty levels will be set according to each person's situation. Through the above efforts, children can happily continue to use this teaching material with a sense of game.
※ However, in order to accumulate the highest-level "comprehension experience" and make your child feel "special" is also very important. When the child is unwilling to use it, there is no need to force daily use.
· By taking measures such as a 10-minute usage time limit per day, parents can also rest assured.
Through the 10-minute time limit per day, it is possible to avoid adverse effects on eyesight and there is no need to worry that children will use too much and get bored. In addition, children can also be happy to use it spontaneously, and the judgment of right and wrong is automatic. Parents do not need to tell their children: "Hurry up and do it!" nor do they need to supervise beside. At the same time, one account can be used by up to 3 users, so parents, children, brothers and sisters can use it together.
· This teaching material can also be used for the preparation of primary school entrance examinations and junior high school entrance examinations.
Thinking ability is one of the main abilities required in examinations. Questions such as unfolded diagrams and cross-sectional diagrams that appear in this teaching material sometimes even directly appear in examination questions. Although this teaching material is not developed for examinations, we firmly believe that this teaching material will ultimately help cultivate the abilities required in examinations.
● Purpose of the teaching material
This teaching material does not adopt exam-oriented education to enable children to get high scores. In order to cultivate children who keep making progress, thinking ability is very important. For this reason, in all entrance examinations such as junior high school entrance examinations, the questions are not simple calculations, but questions that test thinking ability. In

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