The game is a grand strategic simulation of the Napoleonic Wars, derived from a masterpiece boardgame by Marc McLaughlin.
SCALE
Varied Hex maps with a scale of 40 miles per hex, weather zones, major cities for production and victory.
6 Major Powers, playable inside Pro or Anti-French Alliance, dozens of minor nations and powers.
5 different types of infantry, 3 of cavalry, all rated for their morale (i.e. quality) levels
Warship or Transport naval squadrons
All main historical leaders present
March to the sounds of guns, conduct forced marches, fight pitched battles, entrench your armies, lay siege, and engage in amphibious, economic, and guerrilla warfare
Production system for the grand campaign to create your own reinforcements
Turn-based system, scale of one month per turn, with different phases: Attrition, Alliance, Reinforcements, Movement and Combat.
An elegant, easy-to-understand on-screen guide that will walk you through every sequence of play and help you better understand the nuances and depth of choices and strategies available.
Available in English and in French upon release.
SCENARIOS PLAYABLE AGAINST AI + Mulitplayer / Full solo
- THE ITALIAN CAMPAIGN OF 1796–97
- THE ARMY OF THE ORIENT, BONAPARTE IN EGYPT 1798–99
- MARENGO: 1800
- THE SUN OF AUSTERLITZ — 1805
- NAPOLEON’S APOGEE: 1806–1807
- WAGRAM — 1809
- THE CAMPAIGN IN RUSSIA — 1812
- NAPOLEON AT BAY — 1814