Each day teaches you a core Unity skill:
Day 1 - Unity Setup & Interface
Get started with Unity installation, layout, and essential tools.
Day 2 - 2D GameObjects
Work with Sprites, Colliders, and Parenting.
Day 3 - 3D GameObjects
Learn about Models, Materials, and Physics interactions.
Day 4 - C# Scripting Basics
Understand Variables, Functions, and Debugging.
Day 5 - UI Design
Build buttons, canvases, and responsive layouts.
Day 6 - Smooth Scrolling
Design custom scroll lists and grids.
Day 7 - Volume Sliders & Loading Bars
Add dynamic UI elements with live progress and audio control.
Day 8 - Timers
Create countdowns and gameplay triggers.
Day 9 - Main Menus
Add scene navigation and cool animations.
Day 10 - Prefabs
Reuse 3D assets efficiently.
Day 11 - Audio
Implement sound effects, music, and 3D sound.
Day 12 - Character Movement
Code 2D/3D movement, jumping, and player control.
Day 13 - New Input System
Support keyboard, gamepad, and mobile input.
Day 14 - Animations
Use Animator Controllers, transitions.
Day 15 - Cinemachine
Create smooth dynamic camera systems.
Day 16 - Balloon Pop Mini Game
Make your first full game - tap detection, random spawns, scoring.
Day 17 - Save High Score
Store and retrieve data using PlayerPrefs.
Day 18 - Build for Mobile
Test with Unity Remote, USB debugging, and e...
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