The game is played in conversation mode. One of the players secretly becomes a spy and his task is to find out where he is. Other players know the location, but don't know who the spy is - that's up to them to figure out. How? By asking each other questions, of course! Dancing around the bush in this way, the players feel for the ground, try to understand which of the players is the spy and begin to suspect the players. Here the spy will need to improvise, what if someone asks him a question? Or will he decide to ask questions to divert suspicion from himself? The spy must, during all conversations, understand where he is and make a statement about this before they figure him out!
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