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Everyone says that Roy is a lazy good-for-nothing, but Roy himself doesn't care at all.
He knows that he is just waiting for an opportunity, a great opportunity that can instantly change his life.
Then, that opportunity really comes.
His companion Kohler is actually the World Tree seed with the power of life.
When Kohler awakens, the abandoned fortress inherited from his grandfather miraculously turns into a moving steel behemoth.
What's even more interesting is that the fortress will infinitely expand and move forward eternally as Kohler awakens.
I know everyone is expecting a story about adventure and courage.
But at this point in the story, Roy just thinks he's going to make a fortune. He wants to be the richest person in the world. The first step, of course, is...
To be a无良boss!
"Do you want to take a ride on my fortress? Then come to work!"
Roy of course doesn't mind whether his teammates are organic or inorganic, scarecrows or robots.
The most important thing to become a member of the moving fortress is endless battles and production!
Come to work today if you've signed the contract. How to sign a contract with a scarecrow? Of course, it's counted as a temporary worker.
Robots sign the "Fixed Asset Ownership Clause". As for carbon-based organisms? Tripartite labor dispatch! A teammate who can't use magic? Awarded a lifetime trainee knight!
By the way, everyone didn't come here to play. Every teammate has a useful side. However, if you can't optimize efficiency, then optimize the personnel!
"Where is there any free lunch in the world?"
As battles and adventures progress, the functions of the moving fortress will be more perfect!
A more exaggerated and intimidating appearance? A more leisurely and comfortable building environment? A "Truth" with a longer range? A more efficient moving method?
Full defense or only speed?
Of course, these custom-built fortress expansion directions are all up to Roy.
Although it's Roy's idea, it's also an employee benefit. A larger free natural viewing platform, a wider battle workstation, unlimited use of water and electricity, and continuously upgraded combat equipment!
Even including the music played in Roy's room. It's already nice that there's no charge!
Of course, the things produced by the facilities can also be eaten. This is also a kind of fortress benefit.
But eating is not allowed at work. Make sure to collect all the supplies for Roy before getting off work.
"Do as much work as you get paid for!"
The flexible hunting system for teammates doesn't conflict with Roy's offline income! Roy wants to see a stronger fortress when he wakes up.
Roy has observed everyone who slacks off! Roy's definition of slacking off - of course, it starts from dilated pupils!
If you can't be on standby 24 hours, Roy will send talents to this continent!
Roy's requirements for everyone are very few:
Efficiency - a faster battle speed
Initiative - more automatic skill releases and battle progressions
Self-training - a more diverse cultivation and advancement direction
Methodology and output ratio - of course, less cultivation consumption and more hunting resources!
"Am I still a pretty good employer?"
Goal? The fortress will of course move forward without end. Even Roy doesn't know where the end is.
The accumulation of wealth and strength is the meaning of this journey.
But Roy always wonders why the craftsman has gone to another place?
Obviously, there is a more unique guild scale, obviously there is a top-notch arena strength, obviously there is a leading season ranking.
The moving fortress provides food and accommodation,
The craftsman just needs to keep his head down and repair things, right?
What's so hard about it? Where is the cat food lacking?
Isn't it always been this treatment for so many years?
"Please, recruit me a more perseverant craftsman this time."

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